ready2trainTM

Dismounted Soldier Tactical Maneuver Training System

The ready2train™ integrated hardware suite provides an infrastructure for a true, fully immersive individual and small group, Squad/Platoon, team training and rehearsal virtual experience, enabling Soldiers & Leaders to rehearse tactics, techniques, procedures and practical leadership in a Virtual Situation Training Exercise (VSTX) all while using natural human motion, and reinforcing skills requiring muscle memory.

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Full immersion is achieved with a Virtual Reality/Mixed Reality simulator (both real and virtual assets)

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Wireless Helmet Mounted Displays in High Definition and wide field of view

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Untethered movement and short distance locomotion (dependent on tracking volume selected)

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Body and hand tracking translates position data to virtual avatar in real time

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Patented Weapon Instrumentation “skins” coupled with a variety of safe recoil options enable the use of real weapons in the simulator with full operational capability and data capture

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Soldiers train in their actual gear

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Portable and easy to set up

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Reconfigurable student training space enables individual tracking/virtual networking or group tracking in one common physical area

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Ability to integrate into the Live, Virtual and Constructive (LVC) training environment.

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Agnostic to common game engines (VBS, Unreal, Unity, others) to enable customized scenarios to meet all training requirements

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Agnostic to common game engines (VBS, Unreal, Unity, others) to enable customized scenarios to meet all training requirements

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Untethered movement and locomotion. Unrestricted movement, and use of 100% real gear (no back-pack computers). Optical tracking, wireless devices, wireless HMDs

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Portable and deployable. Systems are collapsible and are one or two man carries. Can be configured to operate in any indoor location of any size. Outdoor configurations also available.

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Untethered movement and locomotion. Unrestricted movement, and use of 100% real gear (no back-pack computers). Optical tracking, wireless devices, wireless HMDs

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Portable and deployable. Systems are collapsible and are one or two man carries. Can be configured to operate in any indoor location of any size. Outdoor configurations also available.

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Scalable. Supports individual or team training of 15 or more soldiers simultaneously. Pre-configured, daisy chained camera towers can be quickly configured for team tracking in a common physical area, or individual tracking in separate tracking spaces with virtual networking (which enables unlimited terrain in a confined physical training space).

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Unlimited variability or size of the physical training space from 10x10 feet upward.

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Ease of set up and use. Simple, mistake-proof wiring and connectors, rapid calibration (system calibration in 10 minutes per day, individual trainee calibration in 10 seconds)

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360-degree views in every direction using untethered wireless head mounted displays with patented zero frame latency wireless video.

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Software Agnostic - ready2train is a hardware suite that easily operates in any game-based simulation including VBS3, Unity, Unreal and others.

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Expandability – ready2train operates as a Close Combat Simulator, but can be expanded to incorporate Use of Force Training by inclusion of wireless Taser, OC Sprayers, Flashlights etc.

Ultra Portable

An ultra-portable and deployable system, ready2train™ can operate inside its ruggedized shipping cases, eliminating much packing and unpacking. Setup takes less than 15 minutes per training space.

ready2train™ requires very little body instrumentation. For passive reflective tracking, in a few seconds trainees attach small, featherweight, 2D or 3D markers that do not interfere with training activities or body movements. Markers are attached to the back (using their issue protective MOLLE vest, or a provided training vest), upper arms (using elastic Velcro straps), hands (using Velcro to a glove), waist (using adjustable belt) and crown of the helmet or head. Trainees can execute complete combat rolls, crawl, go prone, jump, lean, twist etc., with all their body/weapon movement tracked in submillimeter accuracy.

For Active LED tracking (which permits simultaneous tracking in a common physical space), trainees attach pre-configured LED markers to the same areas above. The LED markers are self-contained, battery driven, active LED lights in the IR spectrum. Serious Simulations will design ergonomic and small enclosures for the printed circuit board, battery, and lights, rather than the pre-configured, bulky, “pucks” offered by a typical COTS purchase.

  The system is easily scalable with many variations:

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Individual to squad or larger size groups

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Simulated vehicles enhance tactile realism of mounted operations

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Stand-alone use, locally networked with other simulators, or distributed via DIS/HLA

Active LED tracking markers

Data translates to avatar

System is scalable for individuals or groups

Body and tracking translates position data to virtual avatar in real time